Update 0.5.119: buff timers, scroll stacks and launcher
On-screen timers, easier potion and tome handling, launcher fixes and better Hardcore death evidence.
## Buff timers — Standard SC/HC
Native icons with remaining seconds are arranged horizontally above the left skill, beside the life orb. Supported buffs include Battle Orders, Battle Command, Shout and Enchant. Time comes from the server; reapplying a buff refreshes its countdown. Icon size, orb spacing and timer alignment have been refined.
## Potions and scrolls — Standard SC/HC
- **Shift + LMB** on a Rejuvenation or Full Rejuvenation stack refills belt columns already containing that potion type.
- Existing controls are preserved: cursor stack → one potion into an empty belt slot; **Shift + RMB** outside the stash → fill available belt slots. Stack quantity decreases by the number transferred.
- Ground pickup does not pull potions out of the belt. Both types support stacking, splitting and storage in **M**.
- **RMB** on a TP stack opens a portal and consumes one scroll. **RMB** on an ID stack activates the identification cursor; a scroll is consumed only when an item is identified.
- Drag TP or ID stacks onto the matching tome. The tome fills to capacity and excess scrolls remain in the stack.
## Launcher and Hardcore
The shared-stash helper now prevents duplicate instances for the same game. Redundant process operations and repetitive logging are reduced, with added latency diagnostics. These address identified code issues, not every possible cause of stuttering on every computer.
HC death recording now also uses validated native killer notices and can enrich a confirmed death when evidence arrives late. This covers Standard HC and SSF HC. Without evidence, the cause remains unknown; historical causes are not guessed.
## Website and compatibility
Recent SEO work covers Polish/English metadata, canonical and language links, the sitemap, and guide, news and changelog content visible without JavaScript. Previous stash fixes, vendor stack-sale protection, tested splash damage, Mosaic, runewords and set-upgrade features are preserved. This update adds no new items.
**Client and launcher 0.5.119 are required.** Close the game and start the launcher. If the update does not download automatically, choose **Update / Repair**. The client–D2GS gameplay additions described here target Standard SC/HC; SSF D2GS libraries were not replaced.