CIRCLE OF NINEDIABLO II PRIVATE REALM
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The realm chronicle

News

Seasons, maintenance, community events and the long memory of the Circle of Nine.

realm

Update 0.5.119: buff timers, scroll stacks and launcher

On-screen timers, easier potion and tome handling, launcher fixes and better Hardcore death evidence.

## Buff timers — Standard SC/HC

Native icons with remaining seconds are arranged horizontally above the left skill, beside the life orb. Supported buffs include Battle Orders, Battle Command, Shout and Enchant. Time comes from the server; reapplying a buff refreshes its countdown. Icon size, orb spacing and timer alignment have been refined.

## Potions and scrolls — Standard SC/HC

- **Shift + LMB** on a Rejuvenation or Full Rejuvenation stack refills belt columns already containing that potion type.

- Existing controls are preserved: cursor stack → one potion into an empty belt slot; **Shift + RMB** outside the stash → fill available belt slots. Stack quantity decreases by the number transferred.

- Ground pickup does not pull potions out of the belt. Both types support stacking, splitting and storage in **M**.

- **RMB** on a TP stack opens a portal and consumes one scroll. **RMB** on an ID stack activates the identification cursor; a scroll is consumed only when an item is identified.

- Drag TP or ID stacks onto the matching tome. The tome fills to capacity and excess scrolls remain in the stack.

## Launcher and Hardcore

The shared-stash helper now prevents duplicate instances for the same game. Redundant process operations and repetitive logging are reduced, with added latency diagnostics. These address identified code issues, not every possible cause of stuttering on every computer.

HC death recording now also uses validated native killer notices and can enrich a confirmed death when evidence arrives late. This covers Standard HC and SSF HC. Without evidence, the cause remains unknown; historical causes are not guessed.

## Website and compatibility

Recent SEO work covers Polish/English metadata, canonical and language links, the sitemap, and guide, news and changelog content visible without JavaScript. Previous stash fixes, vendor stack-sale protection, tested splash damage, Mosaic, runewords and set-upgrade features are preserved. This update adds no new items.

**Client and launcher 0.5.119 are required.** Close the game and start the launcher. If the update does not download automatically, choose **Update / Repair**. The client–D2GS gameplay additions described here target Standard SC/HC; SSF D2GS libraries were not replaced.

C9Realm Team
realm

Update 0.5.118: belt potions and stash fixes

Easier belt refills from Rejuvenation and Full Rejuvenation stacks, plus item-transfer fixes.

## Potions and belt

A **Rejuvenation** or **Full Rejuvenation** stack on the cursor can be placed in an empty belt slot: one potion is transferred and the stack decreases by one. **Shift + RMB** on an inventory stack while the stash is closed fills available belt slots and reduces the stack accordingly. Ground pickup does not pull potions out of the belt.

## Stash

**Shift + RMB** sends materials to **M** only while the stash is open. Runes and gems cannot be deposited remotely. Socketed items and items taken directly from equipment can be deposited in **I–VIII**. Placement now matches the green preview.

Features from 0.5.117, including melee splash, Mosaic, new runewords, set upgrades and vendor stack-sale protection, remain active.

Client **0.5.118** is mandatory. Start the launcher; if the update does not download automatically, select **Update / Repair**.

C9Realm Team
realm

Update 0.5.117: shared stash, melee splash and new runewords

The mandatory 0.5.117 client adds shared and material stashes, expands melee combat, introduces 15 runewords and set-item upgrades.

## Shared stash and materials

Shared tabs **I–VIII** and a dedicated material tab **M** are now available. Their contents are tied to the account and game track. Item transfers between tabs, cursor handling, tooltips and operation speed have been improved. Materials with a zero balance remain visible as faded previews.

Use **Shift + RMB** to deposit a supported material regardless of the currently open page. In tab M: **LMB** takes one item onto the cursor, **RMB** moves one to the inventory, **Ctrl** selects 5, **Shift** selects the entire stack, and **Ctrl + Shift** transfers to the Cube. Supported materials include runes, gems, Uber keys and organs, essences and rejuvenation potions.

## Combat and character progression

Melee splash applies to native melee attacks, mercenaries and player-owned summons. It now also supports **Dragon Talon**, the physical portion of **Dragon Tail**, and **Blade Fury**. Splash deals 50% physical damage in a small radius to up to six additional targets, does not work in PvP and does not duplicate on-hit effects.

**Enchant** can affect nearby living party members and their mercenaries in the same area. Area experience is shared across the same named zone.

## New runewords and recipes

The active additions are **Flickering Flame, Mist, Obsession, Pattern, Plague, Unbending Will, Wisdom, Bulwark, Cure, Ground, Hearth, Temper, Hustle** (weapon and armor) and **Mosaic**. One Mosaic grants a 50% chance to preserve charges and two grant 100%; preservation refreshes their duration. The full rune orders and eligible bases are listed in the runeword compendium.

The Horadric Cube now has four set-item upgrade recipes: weapons and armor from normal to exceptional, and from exceptional to elite.

## Fixes and security

**Rejuvenation** and **Full Rejuvenation** potions can be stacked, split, stored in M, placed on the belt and used normally. Ground pickup no longer pulls potions out of the belt. A vendor stack-sale duplication path has been blocked, and Cube recipes consume the exact required quantity.

Boss and item levels in Desecrated Zones have been corrected. Holy Grail tracking now covers seal-pop drops in the Chaos Sanctuary; credit is awarded on the first valid pickup, while player-dropped items cannot award credit again.

The launcher now supports changing language after installation, opening its log directly, and additional protection against connecting to official Battle.net, unintended 1.14d patching and visible version rollback.

Updating to client **0.5.117** is mandatory. If the launcher does not fetch it automatically, use **Update / Repair**.

C9Realm Team
season

Season I opens on 29 August at 15:00

Season I starts today at 15:00 Poland time. The test season will be archived and the official ladders, Holy Grail and achievements will start fresh.

**Official launch:** 29 August 2026 at 15:00 Poland time.

Until then, the open **transitional test season** remains available. Its heroes and rankings will be publicly archived before Season I begins with a fresh ladder, Holy Grail and achievements.

Launch the C9Realm launcher and accept the mandatory client update before entering. Season I includes **`.players 1-8`**, Desecrated Zones, material stacks, TP/ID tomes up to 80, keys up to 50 and repeatable Cow and Nihlathak portals.

Registration is available only on the website. After verifying a one-time code, each player receives a main account and three utility accounts for mules, Enchant or Battle Orders. Only the main account may enter Ironman SSF.

C9Realm Team
realm

One gate for all of C9Realm

Portal, API, account, Grail, clans and runners now live under one address.

The **Obsidian Sanctuary** release removes the two-port split. Nginx exposes one coherent website while technical APIs remain isolated inside the Docker Compose network.

C9Realm Team
realm

Armory receives item tooltips

Item images and properties can be imported locally from a legal LoD installation.

C9Realm 0.4.0 added an item catalog, hover tooltips and a guarded asset pipeline. The operator can supply fan screenshots and locally extracted item icons without making them authoritative gameplay evidence.

C9Realm Team
season

Season 1 foundations

Eight ladders, one coherent character profile and authoritative data sources.

The first stage introduces season control, ladder imports, rank history and the foundation for D2GS-backed equipment snapshots.

C9Realm Team
lore

Circle of Nine returns as C9Realm

The community roots reach back to the Polish Diablo II beta scene.

C9Realm develops the **Circle of Nine** name-one of Poland's oldest clans, founded during the Diablo II beta era. The realm combines the classic LoD atmosphere with a transparent ladder, Armory, strict Holy Grail and community tools.

C9Realm Team